
Project Type: ISART 2nd year
Category : Free to Play / Jeu mobile
Project date : 25/03/2024 - 27/05/2024
Number of people in the project : 10
During the project, I developed :
- The FTUE
- The shop and monetisation (ADS, IAP)
- The management of the path
- The interaction of the cards with each other
- 5 miracles (the bonuses)
- All the cards
- The HUD
- The elements that we save
- Implementation of the majority of the juiciness
Description :
This is the second intercurricular project I have completed. Thanks to this project, I had the opportunity to work with Game Designers and thus deepen my skills in this area. The aim of this project was to explore the world of mobile gaming, primarily free-to-play games. The main feature of the game, provided by the school, is the card system.