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OBSCURE


Unity 3D C# Gameplay Programmer

Project type : Prototype

Category : Survival Horror

Project date :  31/10/2023

Number of people in the project : 1


During the project, I developed :

  • A quest system
  • A start of AI using Unity's NavMesh
  • Graphic and sound settings, etc. (light management, subtitle size)
  • A dialogue system
  • A rechargeable flashlight with batteries
  • Detection of noise made when the player runs (detectable by the monster)

Description :


This is a prototype that I made in order to develop several skills.


It's a survival horror game set in a forest. You play a character who loves to ride Urbex. This is my first personal project that I'm doing with Unity. I made a map (with Unity Asset), an AI (for an enemy), a quest manager, a subtitle manager, different settings and much more.