Unity 3D
C#
Gameplay Programmer
Project type : Prototype
Category : Survival Horror
Project date : 31/10/2023
Number of people in the project : 1
During the project, I developed :
- A quest system
- A start of AI using Unity's NavMesh
- Graphic and sound settings, etc. (light management, subtitle size)
- A dialogue system
- A rechargeable flashlight with batteries
- Detection of noise made when the player runs (detectable by the monster)
Description :
This is a prototype that I made in order to develop several skills.
It's a survival horror game set in a forest. You play a character who loves to ride Urbex. This is my first personal project that I'm doing with Unity. I made a map (with Unity Asset), an AI (for an enemy), a quest manager, a subtitle manager, different settings and much more.