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   THE LAST KNIGHT


Unity 3DC#GitGameplay ProgrammerAI Programmer Game DesignerLevel Designer



Project Type: ISART 3rd year

Category : Survival - Tower Defense

Project date :  19/09/2024 - 15/11/2024

Number of people in the project : 5



During the project, I developed :

  • The FTUE
  • The AI of the enemies and the NPC in the tutorial
  • The Tavern
  • The Sound Manager
  • Level Design
  • A Day/Night System with Events
  • An Interaction System

Description :

This is the first project exported to console, primarily on Nintendo Switch. The aim of the project is to discover and acquire skills in the Switch devkit.

It is a survival tower defense game divided into 2 parts: the first involves gathering resources during the day and the second involves defending your base at night.

The main feature is the use of mercenaries. The player will need to use mercenaries to protect their base, operate the turrets, gather resources, etc.